
Keep track of the total frame count of your animation above (if starting out, we recommend keeping the frame count of the animation to be under 50), then edit the settings. So the lower the frame count, the better! The "How many frames to skip" setting has a major impact on how much computation your computer has to do before your GIF is generated. If you are using this for the first time, it is recommended you set the smoothness quality of your GIF to "Low smoothness" above. If you noticed it is taking forever to generate your GIF, it is most likely that your animation has too many frames to process than your computer can handle. I was inspired by Animal Crossing: New Horizons' wobbly dialogue boxes, animations, and animalese, so I made a thing simulating it in HTML, CSS, and JS I may improve it more later with dynamic speech sound + timing. What that means is that creation of the GIF depends on the computational power of the computer you are using.

This GIF-making web app works purely on the client-side.

Worst case worst, just refresh your browser and save every frame before constructing again or click on the "New GIF" button and start fresh again Disclaimer: This is a beta, so bugs are possible.
